Generic skills for a standard cruiser with a 10 point Captain.
I based this on a German cruiser, average everything (torpedoes, guns, armor, AA, etc)
Tier 1: Grease the Gears - +15% faster turret traverse
Tier 2: Consumables Enhancement - +10% to the action time of your consumeables
Tier 3: Superintendent - +1 to all consumeables
Tier 4: Top Grade Gunner - -10% secondary batter reload time, -8% main battery reload after spotting an enemy ship